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ZZQHMY

Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · ZZQHMY

Learn the rules of Forty Thieves Solitaire

Before making a move, check the cards in view. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Practice beyond the first move

Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.

What you are aiming for

Build eight suit foundations from ace to king. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.

From the start of a round

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Getting comfortable with the controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Take a moment to read the table.

An example before you play

A club 5 can move onto a club 6, but a whole run cannot move together. Take the next action only when the current step is clear.

A common point of confusion

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.

Questions that come up during play

What is the aim?

Build eight suit foundations from ace to king. Work at your own pace. Use another round to revisit a decision.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. The same rule applies on a phone and on a computer.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. A clear plan starts with the current position. Check the relevant controls before continuing.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Check the relevant controls before continuing.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Begin with the objective. Use another round to revisit a decision.

What completes a round?

Build eight suit foundations from ace to king. Work at your own pace. The same rule applies on a phone and on a computer.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Return to the explanation when a decision is unclear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Begin with the objective. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Treat this as a chance to practise one rule. Use another round to revisit a decision.

What completes a round?

Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

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